This pack includes two fully textured realistic leather jackets 3d models:male and female.
The models are sold separately also. The package price has a great discount.
Both models are textured with 4096X4096 normal,diffuse,bump and reflection/specular maps. The maps are available in full layered PSD and JPEG bitmap formats. The PSD maps can be edited fully. Booth models are organized in a single objects for easier workflow and less cluttering.
Optimal mesh density based on edgeloops and optimal distribution of polys to attain good clothing deformation when animated. Clean mesh topology. The geometry is subdivision ready(smoothable) to a level of detail you need.
Check out the turntable AVI animations from the preview download area. ****************************************************************** MALE JACKET DESCRIPTION
Fully textured realistic male leather jacket 3d model. The model is based on a realistic male figure. Poly/subD geometry with an optimal edgelooped topology. The mesh is clean and well constructed and deforming friendly for animation. All elements organized in a single object for an easy workflow. The base(subD 0) model has 56036 polys and can be subdivided to a desired mesh density. The optimal SubD level is 1 subdivision or 2 for closeups.
The model is UV unwrapped efficiently on a square texture space. The textures include a normal,color,bump and reflection/specular maps. Hi level of geometry and texture details makes it good for close up renderings. The maps are hi-res 4096X4096 pixels and come in two formats:layered PSD and JPEG. Two color maps schemes included:black and brown. The PSD maps are stored as layered document so you can easily change the colors or other attributes of the maps.
This model can enrich your character clothing library.
The model was originally created in 3ds max 2008 and rendered with V-Ray. The max scene file comes with three render setups:V-Ray,mental ray and scanline.
Detailed,fully textured female leather jacket 3d model available in all major 3d file formats. The geometry is based mainly on edgeloop quad topology. All the elements are organized as a single object for easier work and to avoid cluttering.
The model is textured with hi resolution diffuse(color),normal,bump and reflection/specularity maps. The maps are in 4096X4096 resolution and are available in a full layered PSD format and in JPEG format as well for fast use.
The product comes with four different color schemes:black,green,red and brown. You can make more color schemes easily by using the layered PSD file.
The model was originally created in 3ds Max 2008 and rendered with V-Ray. The max scene files come with V-Ray,mental ray and Scanline rendering/mats setup.
The pack comes in various industry standard 3d file formats. The non Max file formats need material recreation using the available maps. There is a read-me file to help you recreate the mats in you own 3d application. Click on our name for more clothing and character related stuff,thanks:)
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