Incredible JP Dinosaur PACK

All Extended Uses
Included Formats
3ds Max 9 and up Default Scanline
OBJ
3D Model Specifications
Product ID:566585
Published:
Geometry:Polygonal
Polygons:111
Vertices:111
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since July 2005
Currently sells 63 products
Achievements:
8 Ratings Submitted
Product Rating
Bandit400
Dec 22, 2010
Incredibly realistic and already animated! Outstanding models! Crazy cheap price! Highly recommended. You won't be sorry.
Stangi
May 15, 2011
DIWANTARA
Oct 29, 2011
The Most Amazing Products I ever bought!!! I already make an example animation here :
http://youtu.be/INzTvWvAyBw
Kacsa86
May 25, 2012
Excellent work, and well animated models. I didnt regret buying this back!
Tetravol
May 10, 2013
Very good models, highly realistic and well rigged, although they're not perfect. A couple things you should know about them:
-Each model has like 20 textures, clearly too much, and they have a lot of blank space.
-It looks like a mesh smooth has been applied, but we get only the collapsed model. Control over the subdivision level would have been a lot better.
Besides that, excellent models.
lalaro
Aug 22, 2013
Really nice models!! He could be benefit to have a clean topology and a clean uv.May i suggest a quadrangulate polygones option?
NaesanVFX
Jul 23, 2014
Good Model Pack. I just wish there wasn't so many helpers. Otherwise, very good model/rig
Description
THIS UNIQUE HIGH-POLY AND DETAILED PACK WORKS FROM VERSION 9 OF 3DS MAX TO INFINITE!

Ultra realistic and Ultra cheap! My God! How on earth did I have the patience to do this? You can also see these 4 beasts moving in the animations below. I also have other interesting models. Thank you.

Note: Please be ware that all IK chains and cinematics in the world have certain limitations. You cannot pull or push them too much. I´m telling you this because there are customers who don´t know much about character animation.


IMPORTANT NOTE: The models don´t show any maps in the viewports, but if you render them you will see the texture maps.


ATTENTION: The OBJ models are not rigged or animated. If, for some reason, they appear without texture when imported, don´t worry, you´ll need to go to your material editor and select and apply the maps that come with the models. The mapping coordinates are all saved.
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