A high resolution model of a nude female, with a clean wireframe and edgeloops to support animation.
Its a subdivision model so no hassle with displacement maps.
import the .obj into any program of choice, simply add the smoothing and materials again. the .obj is the lowest subdivision version
*the hair is polygonal, so can be rendered and imported into any program.
*textures for the body are 4k. clothes 2k eyes 1k