Built with light polygonal subdivision geometry, so you can pose & animate a low-resolution control mesh with fast realtime feedback, then render at high-resolution. Originally modeled and rendered with MAYA.
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User Reviews
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spoison (Nov 18, 2006)
The modelisation is good, but the model need to be midified, points need to be merged, polys need to be flipped, and maps need to be defined and applied. For the rest it's ok