NES Game Controller

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'nintendo' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Maya 2011 Maxwell 2.x
Maya 8.5 Maxwell 1.x
3ds Max 2010 Maxwell 2.x
3ds Max 2010 V-Ray 1.5
Other 1.x
Other 2.x
OBJ
Other Files
nes_textures.rar
Textures
textures_v2.zip
Textures v2
3D Model Specifications
Product ID:327951
Published:
Geometry:Polygonal
Polygons:5,219
Vertices:5,449
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2006
Currently sells 100 products
Achievements:
1 Rating Submitted
Product Rating
Description
Original Nintendo NES Game Controller with materials for Maxwell and V-Ray. Highly detailed and large textures, 2048x2048 in .png.

The following versions are available:

Maya 2011 with Maxwell 2.x Materials:

Includes all input graphs so the amount of smoothing can be changed by you. Everything is polygons except the the cord that is NURBS and can easily be modified. All materials are Maxwell 2.x materials, and the scene is ready to render.

Maya 8.5 with Maxwell 1.x Materials:

Includes all input graphs so the amount of smoothing can be changed by you. Everything is polygons except the the cord that is NURBS and can easily be modified. All materials are Maxwell materials, and the scene is ready to render.

3DS Max 2010 with V-Ray 1.5 Materials:

Meshsmooth modifier intact so the amount of smoothing can be changed by you. Everything is polygons except the the cord that is a lofted curve and can easily be modified. All materials are V-Ray 1.5 materials, and the scene is ready to render.

3DS Max 2010 with Maxwell 2.x Materials:

Meshsmooth modifier intact so the amount of smoothing can be changed by you. Everything is polygons except the the cord that is a lofted curve and can easily be modified. All materials are Maxwell 2.x materials, and the scene is ready to render.

Maxwell Scene 2.x:

Smoothed version with Maxwell 2.x materials, ready to render.

Maxwell Scene 1.x:

Smoothed version with Maxwell 1.x materials, ready to render.

Obj:

Unsmoothed version, all polygons.

The polygon and vertices-count is for the unsmoothed Maya-version excluding the NURBS-cord
Related Products
More Products by Artist