Motorola Razr M

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "motorola", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Sep 26, 2012
CheckMate Lite Certified
3ds Max 2009 Native V-Ray 2
Other Formats
3DS 2009
Autodesk FBX 2009
OBJ 2009
3D Model Specifications
Product ID:695850
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since December 2011
Currently sells 28 products
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Product Rating
3D model of the Motorola Razr M with studio.
Based on subdivision geometry (TurboSmooth).The Product images were render with a subdivision level 2.

Clean topology, real world scale, all objects are properly named, model centered at origin.

Original file format is 3ds Max 2009. Rendered with V-ray 2.0

1. Motorola Razr M_MAX.rar contains max file with V-ray materials and textures.

Motorola Razr M.max - scene with studio used for rendering, V-ray renderer and V-ray materials setup.

Scene subdivision level 2: 459461 polys / 233930 verts;

2. Motorola Razr M_FBX.rar, Motorola Razr M_OBJ.rar, contains geometry with texture coords.

Textures are included in all packages.

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format;
.obj format was exported from 3ds Max. The geometry for .obj format is set to quads;

   - .max files can be loaded in 3ds Max 9 or higher. In order to use Vray 2.0 rendering setups and materials.

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