|3ds Max 2011||
|Autodesk FBX 2009|
|Geometry:||Polygonal Ngons used|
Jan 6, 2012
|Great model. I didn't realize that the headlights are just chrome and glass surfaces that you have to generate from your 3D app (not images mapped on), but that was fine since every app has those in presets. The model has a nice poly count, and was able to be setup to have wheels moving with minimal work. Worked great. Thanks.|
The model is placed at origin and has correct measurements (millimeters). Resolution can be increased by adding a Meshsmooth/Turbosmooth modifier.
The file has 32 Objects, 5 groupes (wheels and engine), 12 V-Ray materials and 1 texture which are all named intelligently.
Model comes with V-Ray shaders used in the preview images, Rendersettings/HDRI not included.