|3ds Max 5.0|
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All Materials have been baked into one bumpmap and one collormap, the bumpmap is used as specularmap, too.
Made for use in Background of scenes, the whole product is at Medium Resolution. Good Quality for far away - for closeups more details or textures can easily be added (aditional UV-Maps are included for easy further Texturing).
Lightwave Model: Other Versions (OBJ, 3DS, MAX) are exported versions and may require additional work for adjusting Material setup.