3D model of the towing ship.
This model was created on based the real drawings and have very good quality. I used a minimum count of polygons for creating each detail, so that you will easily use this model in own projects, and also easily edit any details, make the desired changes to them, create UV-mapping or more details.
The ship has so many different details and I do not know the correct name of them all, but I tried to give logical names with the most important elements to make you comfortable working with the model. Also, many small components have been merged and repeating elements to make as instances.
In the model does not use modifiers for subdivision (on the similarity TurboSmooth)
The model in 3ds Max format is fully shaded for V-Ray and ready to render.
Archives with model in FBX and OBJ formats include all the necessary textures.
Model is created in real scale units - centimeters.