Model of a spaceship optimized for games. Features Unique design and hand-painted textures.
The models comes with 2 UV channel sets - one for diffuse map with overlapping coordinates for the symmetrical parts and one 2nd channel for AmbientOcclusion map with unique coordinates for each part.
Includes 5 high quality maps:
-2048X2048 Diffuse map
-2048X2048 Specular map
-2048X2048 Normal map
-2048X2048 AmbientOcclusion map
-512X512 Self-illumination map
Native file format is 3DStudioMax.(*.max)
-3ds file format requires reloading of the material. Simply export the material from the included matlib. and you're good to go.
-For file formats other than *.max you have to manually
create composite map in order to use the AmbientOcclusion. Simply make another layer, set on multiply and UV channel 2.