There are two version of model and textures included.
High Poly Model + Textures:
Polygons (Quads & Tris): 18448
Textures and Normals: 4096x4096 .tif (32 bit)
Low Poly Model + Textures:
Polygons (Quads & Tris): 5380
Textures and Normals: 2048x2048 .tif (8 bit)
A fairly detailed serpent warrior model, not rigged.
Unmarked preview images (excluding wireframes) are rendered using Cycles Render in Blender.
Two parts to each model: eyes and rest of serpent warrior. Each of which has separate uv maps and textures. Can be joined into one model with separate materials for each part.
UV maps are non-overlapping, there is some asymmetry for veins and small details.
Formats included: .blend, .fbx, .obj
Both low poly and high poly versions of model include both a cycles material and a blender material version as well as sample scenes. .fbx version contains the default Mudbox material.