Sci-Fi City Cityscape

All Extended Uses
Included Formats
May 14, 2014
CheckMate Pro Certified
3ds Max 9 Native Default Scanline
3ds Max 9 Native V-Ray 1,5
Other Formats
Autodesk FBX
OBJ
3D Model Specifications
Product ID:818620
Published:
Geometry:Polygonal Quads/Tris
Polygons:400,914
Vertices:529,719
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since September 2004
Currently sells 289 products
Achievements:
1 Rating Submitted
Product Rating
Description
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SCI FI FUTURISTIC CITY - COMPLETE SCENE
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This is very accurate scene of sci-fi city. Contains 49 sci fi buildings (16 high quality, 33 low poly) and complete environment.
Created accordingly to the CheckMate Pro standard:

- good mesh topology,
- no ngons,
- no overlapping vertices,
- no overlapping faces,
- objects 100% scaled,
- objects names,

Optimized and clear geometry, scene is very light in viewport.

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Two versions included:

- 3ds Max - standard version with standard materials,
- 3ds Max – V-Ray version with V-Ray materials and light,

FBX and Obj have UVS works correctly.
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PROFESIONALLY MODELLED

Models in scene were made without ngons and to keep polycount as low as possible:

- no ngons, mostly quads (around 98%)
- polycount - 400.914
- polycount - 198.508

Polycount of high buildings:

Building B - 4.107 polygons,
Building C - 13.286 polygons,
Building D - 13.17 polygons,
Building E - 21.226 polygons,
Building F - 31.628 polygons,
Building G - 22.563 polygons,
Building Ha - 9.087 polygons,
Building Hb - 9.087 polygons,
Building I - 12.334 polygons,
Building J - 14.947 polygons,
Building K - 2.810 polygons,
Building L - 12.805 polygons,
Building M - 3.783 polygons,
Building N - 4.615 polygons,
Building O - 13.369 polygons,
Building P - 13.190 polygons,

There are also 33 low poly buildings.
Mesh is not intended for subdivision
There are 19 textures in dimensions: 2400x2400, 2200x2200 and 2200x600 px

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WELL ORDERED

Like all our products this scene is handy to use and easy to modify.

In this product there is no problem with multiplied materials and textures!

Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!

Materials, textures, objects are clearly named in English. Models are separated on layer, very easy to work with.
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There is more models of this series - explore our models set!
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