6 large unique rock models suitable for making cliff formations. These models were made based on highpoly sculpts made in mudbox from which were generated the texture maps and low poly version of the models.
None-overlapping UVs, seamlessly textured in mudbox. Textures included : Diffuse, Normal map, Specular, Curvature, Ambient occlusion map. Source Diffuse texture files included (PSD format) to allow further modification of the textures. Texture resolution for every map : 2048x2048 Texture format : TGA (targa) Normal map swizzle coordinates : +X, +Y, +Z
Model formats : .max, .fbx, .mb, .obj
Model tested in following applications : 3dsmax 2013, Maya 2009/2012/2013, Mudbox, UDK, Cryengine 3.
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