3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain

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Retail - End Cap - Cosm...
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3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
3d model retail end cap - - Retail - End Cap - Cosmetics 02... by BlueBrain
Retail End Cap - Cosmetics 02 - Low Poly

The BlueBrain3D grocery collection features low polygon models optimized to look great but render fast.

LOW POLY

Low poly, suitable for games or real-time applications.

EASY MATERIALS

Our new standard for material setup is to use as few texture maps as possible and basic shaders so you can achieve great results with any renderer.

FAST RENDERS

These models feature basic materials, no procedural maps, no Fresnel shaders, no advanced lighting – all optimized to keep render speed fast yet produce realistic results. All preview images rendered with scanline renderer with basic lighting setup.

WELL ORGANIZED

Objects are to scale (or very close), all materials are well named, all texture maps are well named and organized, all reflection maps reference the same map so you can easily change reflections on all materials - and we took care to test the converted formats to insure the conversions were successful. We're confident you'll find the models easy to work with and customize to your needs.

SUPPORT

The models were produced in 3ds Max and converted to other formats. Some customization of lighting, reflections, environment, render settings etc will be required to achieve identical results to preview images.

We're confident the models will import correctly, take a minimum amount of effort to integrate into your scene, and will render well. If you encounter any difficulties or require the models in another format, let us know and we'll do our best to help quickly - we know the deadline is always near.
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Product File Downloads
CheckMate Lite Certified
on
3ds Max 7 (.max)  13 MB
Renderer:Default Scanline
Inspected in:3ds Max 2012
Lightwave 5.6 (.lwo, .lw, .lws)  13 MB
Renderer:Default Scanline
Inspected in:Lightwave 10
Maya 5 (.ma, .mb)  13 MB
Renderer:Default Scanline
Inspected in:Maya 2011
Unreviewed Formats
3D Studio (.3ds)  13 MB
trueSpace (.cob, .scn)  13 MB
Autodesk FBX (.fbx)  7.8 MB
OBJ (.obj)  13 MB
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Product License
All Extended Uses
3D Model Specifications
Native file format:3ds Max 7
Product ID:667469
Published:
Geometry:Polygonal Quads only
Polygons:150
Vertices:316
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Product Rating
Unrated