Realistic Male Jacket 3d Model

All Extended Uses
Included Formats
3ds Max 2008 V-Ray 1.5
Cinema 4D 10 Default Scanline
Lightwave 9.5 Default Scanline
Maya 6 Default Scanline
Softimage 7 Default Scanline
Other MAPSJPEG
Other MAPSPSD
Rhino
Blender 2.57
Autodesk FBX
OBJ
3D Model Specifications
Product ID:610924
Published:
Geometry:Polygonal
Polygons:56,036
Vertices:56,414
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2004
Currently sells 139 products
Achievements:
17 Ratings Submitted
Product Rating
Description
Fully textured realistic male jacket 3d model.
The model is based on a realistic male figure so it will be easy to integrate it on your characters.

This model is also available in a jackets pack collection with a convenient discount.
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Poly/subD geometry with an optimal edgeloop topology.
The mesh is clean and well constructed and deforming friendly for animation.
Well distributed geometry across the model to support physics clothing deformation.
All elements organized in a single object for an easy workflow.

The base(subD 0) model has 56036 polys and can be subdivided to a desired mesh density.
The optimal SubD level is 1 subdivision or 2 for closeups.

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The model is UV unwrapped efficiently on a square texture space.
The textures include a high resolution normal,color,bump and reflection/specular maps.
High level of geometry and texture details makes it good for close up renderings.

The maps are hi-res,4096X4096 pixels and come in two formats:layered PSD and JPEG.
Two color maps schemes included:black and brown.
The PSD maps are stored as layered document so you can easily change the colors or other elements of the maps.

This model can enrich your character clothing library.

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The model was originally created in 3ds Max 2008 and rendered with V-Ray 1.5 RC 4.
The max scene file comes with three render setups:V-Ray,mental ray and scanline.

The non Max formats need material recreation using the available maps.There is a readme file to help you recreate the mats in non native formats.

To smooth the model just apply a subdivision algorithm to the mesh.

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The model comes in following 3d file formats:

.max 2008(V-Ray,mental ray,scanline)
.mb6
.xsi 7
.c4d 10
.lwo 9.5
.blend 2.49
.obj
.fbx
.3dm
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Check our female jacket also if interested.
Click on our name for more,thank you.
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