HMMMWV (Military Humvee) Camouflaged

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'am general' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 7.0 mental ray
3DS
3ds Max 4.0
Cinema 4D 9.0
OBJ
Maya 6.0
3D Model Specifications
Product ID:312124
Published:
Geometry:Polygonal
Polygons:380,616
Vertices:199,462
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2005
Currently sells 28 products
Achievements:
2 Ratings Submitted
Product Rating
Description
Realistic, detailed and textured HMMWV (Military Humvee).

Modeled and rendered (Mental Ray) in 3DS MAX 7 without plugins. The model has quad based topology so you can easily choose the models resolution.

The textures are in jpg format and range form 1024x1024 (for the main parts) to 256x256 pixels (for dashboard dials and lights). There are also bump and specular maps for the textures.

.Max7 file format notes:
All the moving parts are animatable via sliders (as seen in preview pictures) that are already setup and named!
Parts are organized into layers.

.Obj file format notes:
The texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included in case you need them.

.Ma file format notes:
The Parts are organized in basic layers (Interior, Exterior, MoveringParts,etc.) and fully textured!

.C4D file format notes:
The parts are all named. Fully textured! This file was exported from 3ds max 7.

.Max (4.0) file format notes:
This file format (3ds Max 4.0) was exported from the original 3ds Max 7.0 to 3ds max 4.0 so it works in 3D Studio Max version 4.0 and up. The materials and textures are all setup! There are also control dummys linked to all the moving objects - doors wheels etc.

.3ds file format notes:
The texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included in case you need them.
Quads are intact so you can apply subdivision and choose the level of detail you want.
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