Old Ralph is a former Police Cop. He'll be more than happy to appear in your video game.
Ralph knows what a video game asset needs. He's got a single 512 diffuse texture with mirrored UVs to squeeze detail into every pixel. Ralph is also triangulated, why leave edge turning to the clumsy game exporter?
Ralph has a friendly face. His PSD file lets you give him a quick shave to remove the mustache.
Ralph is real world scale of 6 feet. He keeps his 1190 polys low with regular diet and exercise.
Ralph is most comfortable in 3ds Max 2010, but he understands some people are working in older programs. He's packed his stuff into a 2006 FBX file.
Ralph thanks you for your time, and would appreciate a rating.