3d model of Ballantines whisky bottle.
Model is completely textured. It contains
standard 3ds Max materials and 4 png textures
which vary in resolution from 2048x2048 to 4096x4096,
additional HDRI map for the reflections.
Displacement and bump channels maps are 16-bit grayscale (Mental Ray and Vray renders adapted).
UVW coordinates of object are unwrapped
and edited carefully (separated by materials).
Original format is .max (3dsmax2008).
ZIP-archive of original format contains 3 scenes with materials for Scanline, Mental Ray and V-Ray renders.
None-original formats (none-MAX) does not provide
some features of materials such as:
- Transparent 3dsMax raytrace materials;
- Mental Ray and Vray shaders;
- Blend materials;
- Displacement map (additional to Bump).
All textures saved.
Scene updated 2011.11.11
Preview Images were obtained using
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