- Originally modelled in 3ds max 2009.
- Materials and render: V-Ray 2.20.02.
- Real-world scale.
- Model centered at origin.
- All objects, textures and materials are properly named.
- No N-gons.
Geometry of square vase was detailed in Z-Brush, then optimized and put back to 3ds max. This vase have many polygons, however geometry is clean and it's rendering very fast.