High poligon model,
Textures are 4096 .png format.
I've included the original .psd, some parts are in vectors so if you like you can increase the resolution.
Model has more objects, and the UV is unwrapped with overlapping to save space.
The model needs 2 levels of subdivision,
The low-poly mesh is:
Some images are rendered by mental ray with Final Gathering and Ambient Occlusion, the scene is included.
The OBJ does not come with materials, but you have the file textures.
The OBJ need subdivision or smoothing.