This is a collection of 4 heads, all fully UV mapped (no textures).
HUMAN HEAD:
A model of a male head. Fully UV mapped (no texture). Great edge flow, ideal for animation, high-resolution sculpting, close up rendering, or as a part of a whole character.
7,720 Polys.
DEMON HEAD:
A model of a demons head. Great edge-flow, ideal for animation. Fully UV mapped (no texture). Can be subdivided as pleased. Would also make a great base for high-resolution sculpting.
HEAD: 2,044 polys.
TEETH: 9,240 Polys.
EYES: 800 Polys.
TOTAL: 12,084 Polys.
ORC HEAD:
A model of an Orc's head. Fully UV mapped (no texture).
4,938 Polys.
OLD HERO HEAD:
A model of an Old Hero's head. Fully UV mapped (no texture).
NOTE:
.mb file comes with head model at base resolution, intended to be subdivided for rendering, animation, etc. In the '.obj' and '.fbx' files the head has been subdivided (once) already.
.mb: 1,844 polys.
.obj/.fbx: 7,324 Polys.