This is a low polygon fantasy sword suitable for game development.
All faces on the mesh have been converted into triangles
All detail, highlights and shadows are painted onto one texture map.
weapon is set to real world scale
All preview images were rendered with no lights in the scene
=== Texture Map Information ===
The texture map is provided in tga, tiff, bmp and psd format in the following sizes.
Each of the textures listed below are provided in 16bit, 24bit and 32bit with the exception of the photoshop and tif files which can be used to reproduce the textures in any size.
tga. 256x256 (bit depth 16,24 and 32)
tif. 256x256 (bit depth 16,24 and 32)
bmp 256x256 (bit depth 16,24 and 32)
The 256x256 texture has been edited to provided optimal viewing quality at that size.