|3ds Max 2010||
>> All parts are correctly named and in correct layers.
>> Topology: the model consist primarily of quads (95%).
>> The model was rendered with Vray 1.50 and turbosmooth iteration set to 2 (435406 polys and 237873 verts).
>>The textures are hand made.
>> Separate texture for fuselage, wings and cockpit for higher detail level.
>> The textures of the fuselage and wings is UV Unwrap. Some objects, like bolts, springs, struts, etc are not unwrapped.
>> Layered PSD texture for diffuse maps.
>> Normal map and specular map are JPG.
>> Textures are high detailed: 8192x8192 and 4096x4096.
>> The OBJ version includes only the geometry.