Airport / Shopping Mall Interior
A quick easy way to populate an interior with low poly store fronts.
-3dsmax 2011 (Arch & Design Materials, Mental Ray Renderer)
-3dsmax 2014 (Arch & Design Materials, Mental Ray Renderer)
-FBX: Note, to utilize preset lighting the exposure control must be adjusted to MR Photographic 'Indoor Daylight'. Otherwise Lighting may need to be re set up.
Additionally when using the FBX the Self Illumination of store fronts may need the intensity adjusted to correspond to the exposure control.