High count polygonal model MRAP is conceptual design of 2014 years.
Useful for game programming, presentations as 2 different model.
MRAP modelled with materials and applied uvmap textures. So you do not need a specific software for importing this product.
Smooth embedding to Autodesk 3dsMax, Maya, Lightwave, Softimage, Blender, Cinema4D, Zbrush, Unity and others.
Obj format has baked textures as different size for each part of vehicle. 512x512, 1024x1024, 2048x2048 and 4096x4096 pixels of maps are ready as Normal, Diffuse and Ambient Occlusion Channels.
Vehicle can be used as 'Cargo Transportation' or 'Pickup' style.
1 - mine detector unit that can animate -90 degree angle to road
2 - High band double antennas
3 - Jammer antenna for signal mixing
4 - Cargo side back door can animate and stairs will allow your soldiers for ride on.
5 - Pickup ready vehicle. Just hide the cargo.
1- Texture files are added. And no compression on textures.
2- Materials assigned in c4d format.
Modelled in Cinema4D R14 version, and rendered with Advanced renderer of c4d.
Also C4D file has materials too.
But for fast rendering; multipass texture files are useful. You can save up %96 time by rendering. Please adjust materials reflections according to your prefer.
You can see the render time information on above thumbnail.
Vehicle has not interior.
Basic and quality render with Ambient Occlusion is 16 seconds in c4d renderer.
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