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Mercedes SLS 2011

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'mercedes-benz' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3DS
Cinema 4D 9.6
Lightwave 6.0
3ds Max 6.0
OBJ
Maya 8.0
3D Model Specifications
Product ID:514819
Published:
Geometry:Subdivision
Polygons:165,725
Vertices:176,613
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since May 2002
Currently sells 161 products
Achievements:
1 Rating Submitted
Product Rating
mikejwilson
Jan 30, 2012
I''m importing this car into SolidWorks, and it''s been a real pleasure working with these files. The three different resolutions make it easy to determine what level of detail my computer can handle.I first tried the low res version and it came in fast, so I decided to try the high res version, but it''s a little too much for my computer. I could pull it off if I upgraded to a faster processor.Medium resolution was just right.The various body parts are easily separated out using MeshLab. I then
Description
Accurate very high definition Mercedes Benz SLS 2011 model with detailed interior fully textured. Headlights and taillights are modeled and have bump maps applied. The model includes textured and modeled tires.

Max 6.0 Format:
Meshsmooth is applied so you can set the object resolution as you like. Just use the Named Selection Set meshsmooth to select the SubD objects and the Named Selection Set interior for the interior. The doors are animated.
The polygon count is 165725 polygons at meshsmooth level 0

Maya 8.0 Format:
In 3 different resolutions ranging from 333169 to 2546153 polygons. Interior and exterior are saved separately so you can render the car also without the interior.

Cinema 4D 9.6 Format:
In 3 different resolutions ranging fro 333169 to 2546153 polygons. Interior and exterior are saved separately so you can render the car also without the interior.

Lwo 6.0 Format:
In 3 different resolutions ranging from 333169 to 2546153 polygons. Interior and exterior are saved separately so you can render the car also without the interior. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.

Obj Format:
In 3 different resolutions ranging from 333169 to 2546153 polygons. Interior and exterior are saved separately so you can render the car also without the interior. The lowest poly-version is the SubD. hull. So you can use it easily as SubD in XSI or any Software supporting SubD.

3ds Format:
In 3 different resolutions ranging from 332944 to 2545926 triangles. Interior and exterior are saved separately so you can render the car also without the interior.

Previews rendered in XSI.

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