Guitar Amplifier Marshall JVM 210H Set

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Feb 1, 2013
CheckMate Pro Certified
3ds Max 2012 Native V-Ray 1.5
Cinema 4D R13 Native Advanced Render
Maya 2011 Native Maya Hardware
3ds Max 2012 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:711650
Published:
Geometry:Polygonal Quads/Tris
Polygons:30,990
Vertices:32,724
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since March 2006
Currently sells 13693 products
Achievements:
Unrated
Product Rating
Description
This Marshall JVM 210H amplifier set is a high quality model that will enhance detail and realism to your music rendering projects. The guitar amplifier has a fully textured, detailed design that allows for close-up renders, and was originally modelled in 3ds Max 2012 and rendered with V-Ray.
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Features:
-High quality polygonal model, correctly scaled for an accurate representation of the original object.
-Model’s resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
-All colors can be easily modified.
-Model is fully textured with all materials applied.
-All textures and materials are included and mapped in every format.
-Max models are grouped for easy selection, and objects are logically named for ease of scene management.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessary—just drop your models into the scene and start rendering.
-No special plugin needed to open scene.
-Model does not include any backgrounds or scenes used in preview images.
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File Formats:
- 3ds Max 2012 V-Ray and standard materials scenes
- OBJ (Multi Format)
- 3DS (Multi Format)
- Maya 2011
- Cinema 4D R14

Every model has been checked with the appropriate software.
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Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.
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Textures Formats:
JPEG (.jpg)
-(1) 6513 x 1431
-(2) 4096 x 492
-(2) 2048 x 2048
-(1) 2048 x 459
-(1) 1446 x 165
-(2) 1000 x 900
-(1) 198 x 85
-(2) 112 x 106
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Hope you like it!
Also check out my other models, just click on my user name to see complete gallery.
© 3d_molier - 2012
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