Realistic polygonal/subdivision male head 3d model with a clean edgeloop mesh topology mapped with a color,bump and specular maps which are in 4096x4096 resolution,eye in 1024x1024 . The mesh is smoothable and animation friendly.Mainly modeled with quad polys. The model is completely articulated with all the necessary phonemes for speech and a range of facial expressions morph targets. It comes with a large quantity of morph targets(blend shapes) which interpolates naturally(skin and muscle deformation,constant volume) and when combined can form countless number of new expressions. ---------------------------------------------------------------- This model is available in following file formats: .max6 .obj .mb(maya6) .lwo 6 .xsi 3.5 .fbx .blend 2.59 ------------------------------------------------------------------ Originally created in 3ds Max 2008 and rendered with the default scanline renderer. ----The textures need to be downloaded separately by downloading the 'Other-Textures' file from the download list. ---For the older versions of maya,lightwave,xsi you can use the .obj file format--- Check our library by clicking on our name,thanks:)
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