Lycosa Tarantula 'Wolf Spider'

All Extended Uses
Included Formats
Jan 29, 2013
CheckMate Pro Certified
Maya 2013 Native mental ray
3ds Max 2013 Native Default Scanline
Other Formats
OBJ
Autodesk FBX 2013
3D Model Specifications
Product ID:719199
Published:
Geometry:Polygonal Quads/Tris
Polygons:15,464
Vertices:15,994
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since September 2007
Currently sells 111 products
Achievements:
Unrated
Product Rating
Description
3d model of Lycosa Tarantula 'Wolf Spider' created in Maya 2013. Clean topology. Real world scale. Model is rigged and ready for animation (Maya only!). Standart Maya Fur plugin used for spider's hair. Please note, that model exported to 3dsmax etc. will not be hairy.
Texure with 4096x4096 pixels resolution.
Also included .max, .obj and .fbx formats.
Rendered with Maya 2013 and mentalray renderer.
FBX file contains skeletal system with all skin weights kept.
For faster viewport perfomance please hide hair layer and unhide it before rendering.

IMPORTANT NOTE:
there can be error when rendering fur in maya, it caused by unbaked fur texture. To fix it: go to node 'Tarantulafur', you can find it in Outliner or select Tarantula's mesh and find 'Tarantulafur' in Attribute editor, then simply press 'Bake' button.

OR

put 'LycosaTarantula_LycosaTarantulabodyShape_eqMap_1.iff' to \renderData\fur\furEqualMap
'LycosaTarantula_LycosaTarantulabodyShape_Tarantulafur_BaseColor.iff' and 'LycosaTarantula_LycosaTarantulabodyShape_Tarantulafur_TipColor.iff' to \renderData\fur\furAttrMap
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