3d model of Liberty statue
The Statue of Liberty is a colossal neoclassical sculpture on Liberty Island in the middle of New York Harbor, in Manhattan, New York City. The statue is an icon of freedom and of the United States of America.
Model has high resolution textures:
for body of statue - diffuse and bump map texture size 2024x2024 pxl.
base01 - diffuse map 2048x2048 pxl.
base02 - diffuse map 2048x2048 pxl.
base02B - bump map 2048x2048 pxl.
Only TGA format for textures was used.
All object in the scene have a UVW mapping.
Turbosmoth modificator was saved for all max scenes (It is easy way to choose level of smooth level)
Archive is contain 2 models HI/LOW for 3ds and OBJ format :
1. Model has collapsed TurboSmoth stack with 1 iteration for hi resolutions render. (it is possible add more iteration for extreme close up renders)
2. Original Model without meshsmoth that you can use for low resolution render, for lod (level of details) sub-object, etc
It is information for all object in the scene
!!! Geometry has crease edges. You can see how it works on the pictures allow. Some wire preview have ultra high resolution just see on the wire. I use creases for economy computer resources and for improve render time on slow computers.
Previews were made by used V-Ray and Standard 3ds Max light tracer render. 3ds max Archive for V-Ray version contain 2 different files with different light setups direct sun light and for black studio see preview please) For standard render archive contain one version with direct light simulation as you see on stamp's pictures for standard render
All light setup for 3ds Max scenes is saved - files ready for close up render as you see above (You can Just open it and press render button)
Original file format - 3ds Max R2012, other format exported from 3dsmax.