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Roman Legionary Fortress - Model A

All Extended Uses
Included Formats
Cinema 4D C4D 6to13 Other C4D+VUE
Vue VUE6to10
OBJ OBJ
3DS 3DS
Vue VUE610 Al
Vue VUE610 St
3DS Scene
3DS Terrain
3D Model Specifications
Product ID:519728
Published:
Geometry:Polygonal Quads/Tris
Polygons:509,744
Vertices:463,497
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2008
Currently sells 355 products
Achievements:
Unrated
Product Rating
Description
The Roman Legionary Fortress A is a typical Timber Roman permanent Fortress. All from the best available Scientific Archaeological data, evidence and remains. As it is well known, this type of fortresses gave birth then to the stone fortresses and in the end to real towns and cities which still exist today [i.e. the modern town of Regensburg evolved from the ancient Roman Fortress Castra Regina and still preserve the original elements of the ancient castra, but many are the examples all over Europe from Italy, to Spain, to England, to France, to Germany even in the Middle Eastern desert].

The model of the Fortress Gate, Wall and Tower systems is a perfect and accurate Hi-Definition archaeological reproduction of a typical Timber Roman permanent Fortress complete with the Road and Ditch system, prepared using the best available Scientific Archaeological data, evidence and remains.

For VUE6, VUE7, Cinema4D, 3DS and OBJ users, a complete pre-set Scenery of the 'Porta Praetoria' section is also available as independent file.

The Wood structures, the Wood roofing and the Clay Tiling are all real original Roman Engineering system accurate reproductions.

In the Package you will find:
A- A Highly accurate Roman Fortress Gate with 4 movable doors, 8 Metal Hinges, 2 bolts, ready to be animated, with 4 ladders and 2 3 level Towers complete with real Roman Tiles Roofs.
B- 7 Modules [Gate, Wall, Tower and Wall Tower Corner] with Right and Left Sections to create your own Fortress [C4D 6 up, VUE 6-7, 3DS, OBJ];
C- All the modules are photoreal with two sets of photoreal textures for the correct Timber Rendering [600x1600] [1700x1100];
D- A typical Roman Fortress scheme blueprint to be used to create your Fortress;
E- 5 Terrain Ditch and Road Modules to create a Real ancient Roman Defense Ditch System [C4D 6 up, VUE 6-7, 3DS, OBJ] with Photoreal textures [1000x1500];
F- 6 Level Maps to be used to create new types of Ditch and Road Modules on your own;
G- All models are ready for HI-Definition renderings and Close-Ups;
H- A Complete pre-set Front 'Porta Praetoria' Fortress System scenery with Road and Ditch [for VUE6 and VUE7 users];
I- 4 Guides to the use and the structure of the Fortress and the Preparation of the different types of Ditches;
J- Easy Removable Roof system with Guide to create the Roman 'without Roof' Fortress Type;
K- A Complete pre-set Front 'Porta Praetoria' Fortress System scenery with Road and Ditch [for C4D, 3DS and OBJ users] with Guide and built-in measure-system;
L- 12 Alternate Terrain Ditch and Road Modules to create different types of Roman Ditch Defence Systems [single Ditch u-v, Double Ditch u-v Long] with Photo-Textures and 12 Level MAPS [Cinema4D, 3DS, OBJ, VUE].

Models Polygons and Vertices:
Fortress A1 [216648;209497]
Fortress A2 A-B [652;884]
Fortress A3 A-B [71826;61922]
Fortress A4 A-B [74070;64194]

Ditch Elements [20000;10201]

These models are useful for many types of sceneries, ancient sceneries but also modern ones, as for Roman re-enactment.

The Archaeo.Sys 3D series is developing high-fidelity 3D reconstruction of Objects, Architecture and Scenes from Classical Greek and Roman Antiquity.

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