Goat (1) (FUR)

All Extended Uses
Included Formats
Oct 14, 2011
CheckMate Pro Certified
Maya 2010ma/mb Native mental ray
Other Formats
OBJ obj/mtl
Autodesk FBX fbx
3D Model Specifications
Product ID:633256
Published:
Geometry:Polygonal Quads only
Polygons:11,836
Vertices:12,033
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2005
Currently sells 299 products
Achievements:
Unrated
Product Rating
Categories
Description
High Detailed Realistic Goat (Capra aegagrus hircus) completely UVunwrapped and smoothable, made with Maya - Shave and A Haircut for fur.
---------------------
This model has been modeled with a clean topology based on quads and loops. It is ready to be rigged and smoothable.
*********************
Eyeballs, teeth, tongue and gum are included and modeled separately
*********************

The model is provided with high resolution (4k) textures (main color map is .TGA)

This pack includes all the following formats:

.mb (maya 2010 binary)
.ma (maya 2010 ascii)
.obj (alias wavefront)
.fbx (kaydara)

FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)

The Maya 2010 formats are ready to render exactly as you see above with MentalRay and Shave and A Haircut settings.
The Maya 2010 formats are set with the '3' button for the geometry approximation preview and render.

Maya2010(ma/mb), OBJ AND FBX formats polycount (quads) (including eyeballs/teeth/tongue/gum): 11836
***********************
SHAVE AND A HAIRCUT NOTES:
The Fur is made with Shave and A Haircut for Maya 2010 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 6 minutes for an HD rendering 1200x1200 frame (rendered on a system based on a single pentium quadcore with 8 gigs ram)
--3 different hair systems for a total of 400k hair primitives.
The Shave and Haircut Fur is included in each MAYA 2010 format (ma/mb).
The .fbx and .obj formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2010 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.

-----------------
NO POSTWORK ON THESE RENDERS (MENTAL RAY)
Related Products
More Products by Artist