Created in: 3ds Max 9.0
Rendered with: Mental Ray
The model contains 42 separate objects.
Meshsmooth with smoothing groups can be use.
Model in real world scale (scaled in meters).
-Fuselage [1 object, 2.294 Polys]
-Cockpit [21 objects, 3.648 Polys]
-Canopy [3 objects, 565 Polys]
-Pilot (unrigged) [4 objects, 4.710 Polys]
-Landing gear [11 objects, 7.610 Polys]
Fuselage textures in resolution: 4096 x 4096 pixels
(diffuse, specular and bump channels)
Glider fuselage, cockpit, pilot and pilot hairs are textured separately.
Mid air environment map is included (2252x1126 pixels).