This character was done in maya 2013.
beautifully designed with cartoon character proportions
Original model does not have any textures.
Used basic shaders to render in maya only.
High quality and detailed polygonal model.
This model is organized with all parts properly named.
The geometry is clean and smoothable.
Topology studied for animation in mind.
No special plugin needed to open scene.
obj.( multi format )
fbx. (multi format)
hope you like it.