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-Specifically engineered for use in 3D games.
-All texture maps are .jpg in order to keep the file size minimal
-All .jpgs have been saved with minimal compression and the highest quality settings.
-Some texture maps may need to be re-loaded / applied to specific material channels.
-Model is optimized for use in realtime render applications.
-Model is composed of solid, closed polygonal mesh objects.
-Model can be separated into various components.
-Model is UV unwrapped.
- Verts: 512
- Tris: 1020
- Faces: 525
Material / Image map information:
Color map information:
-Color map is a 24 bit, .jpg
-Color map resolution is 1024x1024 pixels.
Normal map information:
-Normal map is a 24 bit, .jpg
-Normal map resolution is 1024x1024 pixels.
Specular map information:
-Specular map is a 24 bit, .jpg
-Specular map resolution is 1024x1024 pixels.
-3D Model(s), texture(s) and image(s) copyright © 2010 Specter Arts
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