Emily Version 2.06
It's based on this product ID 551585
This model created by Max Uzkikh with over 7 years of experience in CG..
Emily has a hyper real skin, eyes, throat. Emily looks good in any environment.
Dark and moody, sunlight, studio and etc.
Purchase, Download, Open and render! its that simple...
This models is a great base mesh for any character artists to use or modify.
A fully functional Subdivision model, suitable for a wide variety of uses.
Available for 3dMax 2011 and above.
Included in the product file is the base mesh, eyes, teeth, plus high resolution textures files.
1. Now it has more accurate details on all the body,
arms and pams were changed. Pose was changed in T-pose for future rigging.
2. Now it works with Vray.
Skin shader is using vray sss2 material.
3. I've added one blond hair style.
Topology created for future rigging and animating.
You can easily convert zbrush file into Maya or 3dsmax format using GoZ
2 files: 3dmax 2011 and also
Zbrush 4 are INCLUDED!
Zbrush model has 6 levels of subdivision.
=====Required to run correctly=====
3dmax 2011, Vray 2.0 and above.
Color, Diffuse, Bump, Displacement, Specular, Gloss maps.
Body 8192X8192 pixel resoution, eye 3000X3000, teeth 2048X2048 and throat, tongue 3098X3098 texture maps.
Please Rate this product if you are satisfied.
Thank you very much for purchase, Max Uzkikh.