Decorative Crystal Bowl

All Extended Uses
Included Formats
Maya 2009 mental ray
3ds Max 8.0 Other
Lightwave 9.5 Other
OBJ Universal
3D Model Specifications
Product ID:580240
Published:
Geometry:Subdivision
Polygons:7,200
Vertices:7,204
Textures:No
Materials:No
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since March 2007
Currently sells 26 products
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Description
Decorative bowl with convex and concave glass surfaces modeled from both inner and outer sides, to simulate molten glass or similar material. The lid is a separate object, it can be moved or animated. The lid fits perfectly on the bowl, as it has the same topology as the 'lips' of the bowl.

Geometry type is subdivision. In Maya, there's smooth preview enabled on the base cage. In 3DS Max, there's a smooth modifier applied to the base cage, you can easily choose the number of iterations; modifier stack is intact. The OBJ and LWO versions contain only base cage. The whole geometry consists of quad shaped polygonal faces only, there are no triangles or n-gons. The scene consists of two objects, properly named in model space [Lid and Bowl]. The normals of the geometry are properly oriented and included in all file formats.

Base cage polycount:
Lid.............2418 vertices
................2416 faces
Bowl..........4786 vertices
................4784 faces
-----------------------------
In all..........7204 vertices
................7200 faces
[all faces are quads]

The bowl is 19 centimeters high, about 15 centimeters in diameter. The scale of the object is in real-world units [1:1], thus can be easily adjusted to suit the scale of the rest of your scene. Materials are not included, double-sided ray-traced glass material recommended. The model also looks nice with jade-like subsurface materials. Light setup isn't included.
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