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Corporate Cartoon Woman

All Extended Uses
Included Formats
Dec 17, 2012
CheckMate Pro Certified
3ds Max 2010 Native mental ray
Other Formats
OBJ
3D Model Specifications
Product ID:711700
Published:
Geometry:Polygonal Quads/Tris
Polygons:33,989
Vertices:34,962
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since July 2012
Currently sells 6 products
Achievements:
Unrated
Product Rating
Description
Corporate Cartoon Woman.


|| FEATURES ||


- This model has 11 different variants of costumes
- Three different kinds of Hairstyles.
- Light setup.


|| SPECS ||

- Model contains 28 separate objects with count
(33989 Polys , 34962 Verts)
                                          
-Body (7440 Ploys, 7454 Verts)                     
-Eyes (624 Polys, 624 Verts)                     
-InnerMouth (916 Polys, 1001 Verts)               
-Inners (1510 Polys, 1596 Verts)                     
-Shirt_Fullsleeve (4470 Polys, 4614 Verts)         
-Pant (1822 Polys, 1872 Verts)                  
-Coat   (2954 Polys, 3034 Verts)                     
-Shirt_Shortsleeve (3690 Polys, 3799 Verts)         
-Frock (1022 Polys, 1057 Verts)                     
-Blazer (1600 Polys, 1644 Verts)                  
-Skirt (602 Polys, 626 Verts)                     
-Roundneck_Tee (966 Polys, 998 Verts)            
-T-Shirt (2067 Polys, 2121 Verts)                  
-Bobcut Hair (466 Polys, 484 Verts)               
-Short Hair   (317 Polys, 350 Verts)               
-Updo Hair    (707 Polys, 730 Verts)            
-Belts   (1682 Polys, 1798 Verts)                  
-Shoes   (1134 Polys, 1160 Verts)                     



|| TEXTURES ||

All textures are in .tga format.
Dimension for Body texture (4096x4096)
Costumes and other geometries (1024x1024)



|| PRESENTATION IMAGES ||

- All preview images are rendered with Mentalray
- Product is ready to render as previews.



|| GENERAL ||

- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- Clean loops, only quad and minimum triangles.
- Objects, Materials and Textures use descriptive and unique names
- Scene objects are organized by layers.
- Model has real-world scale (She is 167cm tall).
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