3d model of Coral.
Model is completely textured.
It containt standard 3ds max material.
High-res textures 2048x2048 pix size
- Dffuse Color;
- Displacement(Mental Ray and Vray renders adapted).
UVW coordinates of objects are unwrapped
and edited carefully.
Model is subdivided. Mesh Smooth modifier was assigned
before preview render (separated by smoothing groups).
Modifier stacks are not collapsed.
Original format is .max.
Scenes for Mental Ray and Vray are included.
None-original formats (none-MAX) are contains
Hi, Mid and Low poly models meshes.
None-original formats (none-MAX) does not provide some features of materials such as:
- Displacement map (additional to Bump)
- Oren-Nayar-Blinn shader.
Preview Images were obtained using
global illumination (Mental Ray).