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Ferrari 250 GTO 3757GT (complete)

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Jul 31, 2014
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.4
3ds Max 2010 Native mental ray
3ds Max 2010 Native Default Scanline
Other Formats
Autodesk FBX
OBJ
Other
3D Model Specifications
Product ID:837362
Published:
Geometry:Polygonal Quads/Tris
Polygons:353,230
Vertices:414,192
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2007
Currently sells 74 products
Achievements:
18 Ratings Submitted
Product Rating
Description
NOTE: This complete version includes detailed engine, boot and chassis. You will find the cheaper less detailed version by clicking on my username.



DESCRIPTION:

   This is a very detailed 3d model of the 1962 Ferrari 250 GTO serial number 3757GT.



HISTORY:

   The car left the factory in June 1962 and was sold to Jacques Swaters for Ecurie Francorchamps, it finished the 24h LeMans 3rd OA, as well as the Tour de France. It has an impressive race history in 1962, 63 and 64 but after the 2000km Daytona race in which it finished 7th OA, it was worn out and collected mainly dnf’s. Since 1978 this GTO, 3757GT has been a part of the Nick Mason collection.
   The car is a 250 GTO Serie I chassis. It is fitted with a 250 Colombo engine producing 300bhp.

The car is equipped with Borrani rims, Avon CR6 ZZ tires, Marchal headlights and other original parts.


FEATURES:

- Polygonal model (quads and tris) originally created in 3ds Max.

- Default, V-Ray and mental ray materials included. Model is scaled to real world scale in metric units (cm), and is placed very near / above the ground.

- Proper quad modeling which allows any level of resolution and close ups, this model is more than 99.7% quads. No ngons used.

- All main objects (engine, doors, interior, wheels etc) are grouped for proper positioning in the scene. 43 objects in the scene.

- Everything is done in very high detail and extremely close to the real car (even small bolts are modeled).

- No isolated vertices, no overlapping vertices or faces. No errors whatsoever.

- There are 18 multi-materials used in the scene, with submaterials. Textures are instanced, materials are instanced in different multi-materials.

- 43 textures (all PNG format) with resolutions from 256x256 to 16384x16384 used for bodypaint and decals (separate textures and blend material, so it's easy to hide decals from within 3ds Max), gauges, emblems, bolts, oil filter, some plates, distributors, interior stickers etc.

- Textures, objects and materials are intelligently named and are very good for very high-definition renders if needed, contains all stickers that are original stickers from the car, redrawn in Photoshop in higher resolution. No default names for objects or materials used.

- Additional zip with psd files for the bodypaint color, body decals etc are included (check psd named file after buying)



Renders were done in 3ds Max 2013 with V-Ray 2.4
Press zoom on the previews to see high-res images.

The rendering scenes are not included.
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