Character inspired on the knights of the 14th and 15th centuries.
This model is perfect for any current gen game or realtime aplication, as well as for animation projects.
The model has about 8k tris and 3 texture maps 2048x2048 for body 1024x1024 for head and 1024x512 for weapons, it also have a 2nd texture variant for the body (diffuse and normal).
The model is rigged using the default max biped (so it can load any mocap file compatible with biped) and the facial rig uses also bones, so it is compatible with most 3D engines. It also includes a walk cycle animation.