Cave was built in Cinema 4D R13. Everything has been converted to polygons so there are no tricky tags to mess with. A camera is set up to follow a path through the length of the cave, duration: 500 frames.
A 'tex' folder has been zipped and contains the textures you'll need for the scene.
*OBJ and 3DS versions are included as well but may need reapplication of the textures and a new camera set up.