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Little Boy

All Extended Uses
Included Formats
Sep 15, 2011
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 1.50.sp5
3ds Max 2010 Native mental ray
Softimage 2010 Native Default Scanline
Lightwave 9.6 Native Default Scanline
Other Formats
OBJ
3D Model Specifications
Product ID:566534
Published:
Geometry:Polygonal Quads/Tris
Polygons:14,067
Vertices:14,373
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2009
Currently sells 57 products
Achievements:
9 Ratings Submitted
Product Rating
Description
Cartoon character of a little boy with textures and materials, UV mapped and unwrapped.
Subdivision activated, you may turn it off for distant views.
The model is not rigged.
Eyes are constrained for rotation in Lw, Max and Softimage format.

3D Studio Max zips (Mental ray and V-ray 1.50.sp5):
- 1 complete scene
- 7 textures (body with nails and socks - pants - shirt -eye iris -hair - shoes - laces)
The model is a Group.
Subdivision method is Nurms Subdivision and it is at Level 1, toggle or increase under Edit Poly tab.

Lightwave zip contains two folders:
Folder Boy:
- 1 complete scene for the Boy with 3 layers with constrain for the eyes
- 1 Boy with 3 layers (main, eye1, eye2)
- 2 environment objets (base, sphere)
- 7 textures
Folder Boy1Layer:
- 1 complete scene for the Boy in 1 layer
- 1 Boy in a single layer
- 2 environment objets (base, sphere)
- 7 textures
Subdivision activated, to toggle press 'Tab'

Softimage zip:
- Project with 1 complete scene and 7 textures.
The boy is a Model.
Subdivision activated at Level 1, to toggle or increase press '+' or ' -' on numeric keyboard.

Obj zip:
- Model with simple materials and 7 textures.
No subdivision, it is exported at level 0.

Textures size:
- Boymap orange 2600 x 3400
- Boy Pants 2280 x 870
- Shirt1 1280 x 850
- Shoes 2000 x 2000
- Laces 1400 x 1400
- Hair 900 x 640
- Eye Brown 300 x 300

Polygons at Level 0: 14068
Triangles at Level 0: 27740

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