3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi

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California Sea Lion (FUR)
$399
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
3d model california sea lion fur - California Sea Lion (FUR)... by Massimo Righi
High detailed photorealistic California sea lion (Zalophus californianus); UVunwrapped and smoothable, made with Maya. Shave and a haircut for fur.


This model has a clean geometry based on quads and loops.
Gum and teeth are included and modeled separately.
Whiskers are polygonal.
(Ready to render exactly as you see above - maya versions)


- 4k High resolution texture + normal map (color texture is .TGA)


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Formats included:

.mb (maya 2011 binary)
.ma (maya 2011 ascii)
.obj (alias wavefront)
.FBX (Autodesk)

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The Maya 2011 formats are set with the '3' hotkey for the geometry approximation preview and render.
Obj version is directly exported from Maya with textures assigned (.mtl file)
FBX versions is directly exported from Maya with texture assigned


Polycount (quads):

mainbody:9150
eyes/corneas:2245
teeth:1368
gum:2240
whiskers:2432

total:15414

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SHAVE AND A HAIRCUT NOTE:
You would need Shave and A Haircut for Maya 2011 in order to render the fur, otherwise you may only use the textures included.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 4 minutes for an HD 1200x1200 frame (rendered on a system based on a single Pentium Quadcore with 8GB RAM)
--about 500k hair prims.
The .fbx and .obj formats don't include the Shave and Haircut Fur but just the textures (see preview image)
*Please always use an updated Shave and a haircut release to avoid rendering issues.
The model is provided in the standard pose

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NO POSTWORK ON THESE RENDERS (MENTAL RAY)
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Product File Downloads
CheckMate Pro Certified
on
Maya 2011ma/mb (.ma, .mb)  31 MB
Renderer:mental ray
Inspected in:Maya 2011
Unreviewed Formats
OBJ obj/mtl (.obj)  24 MB
Autodesk FBX (.fbx)  24 MB
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Product License
All Extended Uses
3D Model Specifications
Native file format:Maya 2011ma/mb
Product ID:734119
Published:
Geometry:Polygonal Quads only
Polygons:15,414
Vertices:16,036
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Product Rating
Unrated