Modeled and textured inside and out.
Textures are native High Resolution 1k.
All preview images are from Unity using bumped specular, diffuse RGB specular in alpha. With normal map.
Two animations included for opening and closing.
Animated FBX file and animated Maya file included.
*.obj is not animated
Includes the following texture maps for each texture/surface exported from
Substance Painter. For use in any Game engine.
Substance Painter: Exported Maps
Normal Map (The normal map is exported for Unity. Other game engines or render
engines may require the normal map green channel to be flipped.)
Diffuse RGB and specular in alpha for Unity bumped specular shader