Blonde Business Woman No Rig

All Extended Uses
Included Formats
3ds Max 2010 V-Ray 2.20.02
Lightwave 9.3 Default Scanline
Cinema 4D R12 Default Scanline
Softimage 7.5 Default Scanline
Maya 7.0 Maya Software
3ds Max 2010 Default Scanline
3DS
OBJ
3D Model Specifications
Product ID:780172
Published:
Geometry:Polygonal Quads/Tris
Polygons:17,104
Vertices:18,203
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2012
Currently sells 53 products
Achievements:
2 Ratings Submitted
Product Rating
Categories
Description
This is a concept 3D model of blonde business woman character (No Rigging, Various formats). This version doesn't include rigging and facial animation. Rigged version is available under the following product ID: 779611.

Originally created with Autodesk 3ds Max 2010. The model is suitable for use in broadcast, high-res film close-ups, advertising, etc.


....::: GENERAL INFORMATION :::....

This product includes two 3ds Max versions:

       A. With V-Ray renderer setups (SSS-materials, displacement maps, V-Ray lights)
       B. With Scanline standard renderer setups (Standard materials, no Displacement maps, basic lighting)

3DS, OBJ, C4D, LWO, SCN and MB formats have Standard materials assigned. All textures are included and assigned. Materials may require some modifications in order to get a realistic result in different software.

Model is built to real-world scale. Units used: Centimeters. Blonde woman is 168 cm tall, and 177 cm on heels.

Character has one haircut included. It is created with geometry and alpha maps. No third-party plug-ins needed.

All clothings shown on previews are included, some of them are hidden. Bare-Feet version doesn't include shoes.

All preview images rendered with V-Ray (information about rendering time you can find below).


....::: TEXTURES :::....

Total number of textures is 22. SSS-material for skin uses 6 high-res textures (resolution up to 8192x8192px). Other textures resolutions vary between 550x500 to 5400x5400. Most textures come in .JPG. Total size of all textures is 138 MB.


....::: POLYCOUNTS :::....

.MAX format:
   - No Subdivision: 17,104 faces and 18,203 vertices
   - Subdivision iteration 1: 67,460 faces and 69,934 vertices
   - Subdivision iteration 1: 263,144 faces and 268,152 vertices

.OBJ, .SCN, .MB formats (include three files for each format):
   - LOW: 18,574 faces and 19,711 vertices
   - MEDIUM: 67,460 faces and 69,934 vertices
   - HIGH: 263,144 faces and 268,152 vertices

.LWO and .C4D formats (include three files for each format):
   - LOW: 18,574 faces and 19,711 vertices
   - MEDIUM: 67,460 faces and 69,934 vertices
   - HIGH: 263,144 faces and 268,152 vertices

.3DS format (includes three files):
   - LOW: 36,696 faces and 21,652 vertices
   - MEDIUM: 134,608 faces and 73,799 vertices
   - HIGH: 525,976 faces and 277,769 vertices


....::: RENDERING TIME :::....

A general render covering the whole body at 1600x1200px resolution on Intel Core i7 930 (3.8Ghz, 4 cores/8 threads) takes:

       A. With V-Ray setups (SSS-materials, displacement, 2 V-Ray lights) - 2 min 33 sec
       B. With Scanline Render setup (standard materials, no displacement, 2 basic lights) - 1 min 06 sec


If you have any questions concerning the product or you need further support please contact via support ticket.
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