High Detailed Realistic Bassethound, completely UVmapped and smoothable, made with Maya 8.0 ************************************************************************************* Eyeball,teeth,tongue are modeled separately, each one in a different mesh
*************************************************************************************** This scene is Ready to render exactly as you see above with MentalRay settings for FinalGather/HDRI and Depth of Field ( HDRI map included and free to use!). This model is ready to be rigged and smoothable. The mesh is built with a clean topology, so also low poly version looks very good. The lower level of detail has 3896 polygon count and it is perfect for games. ****************************************************************************************** The model is provided with high resolution textures texture (2048x2048) bump (2048x2048) PSD file included! ****************************************************** Level of details (each one of the 3 level of details is layered)
Division 0 = main :3896 Division 1 = main :15226 Division 2 = main :60904 teeth,tongue :1100 ****************** This pack includes all the following formats: .mb (maya 8 binary) .ma (maya 8 ascii) .mb (maya 7 binary) .obj (alias wavefront) .fbx (kaydara) FBX is directly exported from maya with texures assigned Obj is directly exported from Maya with .mtl file included. Obj and FBX versions include 3 resolution files:
low: 3896 poly medium: 15226 poly high: 60904 poly
teeth,tongue :1100 ----------------------------------------------------------- Check out larger renders and rotating CLIP (preview section) NO POSTWORK ON THESE RENDERS! ONLY ASSEMBLED/RESIZED
|