---UPDATED 2011---
High Detailed Realistic Bassethound, completely UVmapped and smoothable, made with Maya
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Eyeball,teeth,tongue are modeled separately.
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This scene is Ready to render exactly as you see above with MentalRay settings.
This model is ready to be rigged and smoothable. The mesh is built with a clean topology.
The lower level of detail has 3896 polygon count and it is perfect for games.
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High resolution textures:
texture (2048x2048)
bump (2048x2048)
specular (2048x2048)
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Each format (maya/obj/fbx) is provided with 3 resolutions:
lowpoly :3874
mediumpoly :15006
highpoly :60024
teeth,tongue :1280
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This pack includes all the following formats:
.mb (maya 2009 binary)
.ma (maya 2009 ascii)
.obj (alias wavefront)
.fbx (kaydara)
FBX is directly exported from maya with texures assigned
Obj is directly exported from Maya with .mtl file included.
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NO POSTWORK ON THESE RENDERS