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Autumn Leaves

All Extended Uses
Included Formats
3ds Max 7.0 mental ray
OBJ
3DS
Lightwave 8.0
Maya 6.0
Cinema 4D 9.0
Other Leaves_Tex
3ds Max 4.0
Other Files
Leaves_TexturesSplit_JPG.zip
JPG Textrues exported from the Photoshop file
Leaves_Textures_PSD.zip
Photoshop Texture Files - Both Combined and Split
3D Model Specifications
Product ID:556610
Published:
Geometry:Polygonal
Polygons:285
Vertices:243
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since January 2005
Currently sells 28 products
Achievements:
Unrated
Product Rating
Categories
Description
7 Unique Low Poly Autumn Leaves.

Modeled and rendered (Mental Ray) in 3ds max 7 without plugins.

Textures are 1024x1024 in JPG format (The original Photoshop 2048x2048 textures are also included). Textures are composed of a Color, Bump, and a Transparency Map.

Simply add a subdivision modifier to choose the models resolution.

.Max7 file format notes:
The objects are organized into layers and the render lighting setup is included! 8 Objects and 2 Lights.

.3ds file format notes:
Quads are intact, just apply subdivision as desired.
The texture coordinates are the same as the max version so all you have to do is apply the material. simple instructions are included in case you need them.

.Obj file format notes:
Quads are intact, just apply subdivision as desired.
The texture coordinates are the same as the max version so all you have to do is apply the materials. simple instructions are included in case you need them.

.Ma file format notes:
Quads are intact, just apply subdivision as desired.
Materials applied.

.lwo file format notes:
Quads are intact, just apply subdivision as desired.
Materials are applied.

.C4D file format notes:
Quads are intact, just apply subdivision as desired.
Materials are applied.

Max (4.0) file format notes:
This file format was exported from the original 3ds Max 7.0 to 3ds max 4.0 so it works in 3D Studio Max version 4.0 and up. The materials and textures are all setup.
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