3D model AR-15
Created with 3ds Max 2014, real-world scale and centered, vrayDisplacementMod, Zbrush used when modeling, turbosmooth is still in the history, rendered in V-Ray 3.0,
all details unwrapUVW, the light and the camera is excluded, maximum optimazed topology for subdivs. Almost all the details worked out in Zbrush, maps high expansion a total weight of 363 megabytes, 3ds Max model are grouped for easy selection, and objects are logically named for ease of scene management, model is fully textured with all materials applied
4K textures, normal, reflect, bump, masks maps.
0,1,2 subdividing Levels.
Subdivision Level 0 : 801 450 faces and 500272 vertices
Subdivision Level 1: 2023 853 faces and 1025 657 vertices
MODEL WITHOUT GRID ON THE SIGHT IS
Subdivision Level 0: 196 550 faces and 196 441vertices
Subdivision Level 1: 1418 953 faces and 721 826 vertices