Apple iPad 2

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2011 V-Ray 2.10.01
3ds Max 2010 V-Ray 2.10.01
Softimage 2012 Default Scanline
Maya 2011 mental ray
Cinema 4D R12 Default Scanline
Other
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:590793
Published:
Geometry:Polygonal
Polygons:5,298
Vertices:5,370
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2011
Currently sells 408 products
Achievements:
1 Rating Submitted
Product Rating
Description
Apple iPad 2 with smart cover 3d model, high quality model. Has only TRI and QUAD polygonds with correct topology, supports multiple subdivisions
Shaded with VRAY materials (3ds max), MENTAL RAY materials (maya and XSI) and with default materials in Cinema 4D. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. 4k resolution textures included.
MAX, MAYA, XSI, CINEMA 4D.

description:

--General--
Apple iPad 2 3d model.
Native format: 3Ds Max 2012. (maya 2011, xsi 2012 and cinema4D also included with correct mental ray and Vray materials)

--Geometry--
This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions.
Model has overlapping and non overlapping UVs.

--Rendering--
The rendering is setuped in Vray (3ds max), Mental Ray (maya and XSI) and deafult materials in Cinema4D.
No 3rd party plugin needed.
Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting.

--Textures--
The textures are hand made with nice details. The textures are applied with UV Unwrap. Textures are 2048x2048 JPEG.

--Rigging & Animation--
There is no rig and animation, but geometry can be easily rigged, objects are cleary seperated and nicely named.

--Scale--
Modeled in real world scale.

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Ready for usage.
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